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Glossary · Cloud & Streaming

Cloud Gaming

Cloud gaming runs a game on a remote server’s GPU and streams the video to your handheld, which just sends inputs back. It lets cheap hardware display current-gen visuals your local chip could never render — genuinely useful on strong, low-latency internet and frustrating on anything less. The trade-offs are permanent: a subscription, dependence on a connection, an input-latency tax, and games that stop working if a service shuts down. It is a specific tool, not a replacement for local play.

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